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Character design workflow: Part 1; Genesis.

Undertaking large projects is always daunting but a strong and steady workflow is a great way to deal with the load. In part one I’ll go through my personal conceptual stages of character design before...

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Character design workflow: Part 2.

Last week in Character design workflow: Part 1; I talked about the conceptual stages of character design, this week we’ll be putting pencil to paper. Stage 3: Guides, boxes, circles, cylinders and...

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Bobo’s Beard Intro Sequence Revealed

We’re working on a animated project for children, a lot of information has to stay under wraps for now, however we’re proud to present the intro sequence for the show. Bobo’s Beard tells the story of a...

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Bobo at D&AD

As you may have noticed, we’ve been working relentlessly on an animation project currently being considered by the BBC. Next week, Bobo’s Beard is being exhibited in London at the D&AD New Blood...

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